Interaction Animation
Wanting to display a bit more of my process, I thought it might be neat to show the difference between visual design and interaction design.
Working with my boy Russell Shaw we split the design into two areas. He tackled layout, visual design, brand and identity and helped established the "story flow".
I came in to help bring that flow to life with some scroll-animations. Prototyping these animations in Principle helps us nail the flow a lot faster than asking dev to build off of static images, but is also faster than pulling a whole project into After Effects (remember those days?).
The result is a 1-2-punch to take to stakeholders to get approval.